Wednesday, 4 December 2013

Cereal Box Thesis


[This post is intended to be a miniature, popular version of the thesis paper I'm currently writing for my MA. I began working on it 3 months ago. My paper is a work in progress and this post will not reflect everything in the finished product.]


INTRODUCTION

Effective altruists don’t just want to satisfy moral guidelines and do some good deeds. They want to maximize the amount of good they can do over the course of their lifetimes. Some effective altruists think this is morally obligated, but others just think it’s the most exciting puzzle one could possibly try to solve.

As one might expect, there’s a lot of uncertainty about how to maximize the amount of good you can do. For one thing, the game plan we decide on is going to depend on our ethical views. Subtle changes in our moral views can drastically alter the effectiveness of a cause.

THE RELEVANCE OF VALUES: ADAM, BETTY, CARLOS

Suppose Adam is a classical utilitarian – he believes that “good” and “bad” are determined by weighing the costs and benefits of an action against each other. He realizes that hundreds of millions, if not billions, of the world’s population live in very poor conditions. So he decides to spend the rest of his life making lots of money and donating the surplus to these people.

Another utilitarian, Betty, believes that intelligent animals should fall into our ethical sphere of equal consideration. If an animal can feel pain and depression then it carries a relevant amount of utility for us to need to be careful how we treat it. Most of the world’s sentient creatures are non-human. Betty researches animal suffering and finds that the ones raised on factory farms live lives not at all worth living. She discovers that the ones in the wild are likely to regularly experience running for their lives, fighting for their lives, starvation, injury, and disease until, at last, they are eaten alive. We now have reasons to prioritize animal suffering over human suffering.

But wait. Carlos thinks that just because the lower animals fall outside our sphere of equal consideration, doesn’t mean they fall outside our sphere of any consideration. There are a billion billion insects in the world, as well as invertebrates and other less intelligent animals. Most of these species lay thousands of eggs in expectation of only a few offspring reaching adulthood. These creatures only experience a fraction of the pain that more intelligent creatures are capable of experiencing and they can’t experience psychological trauma, but many of them can feel some kind of pain. Considering the farcically high number of these creatures out there, the total amount of suffering on Earth might be dominated by insect suffering. Carlos makes this his focus.

But it all depends on whether one even decides to take insect suffering seriously. I mean, one insect is so much less important than one human and who’s to say that a million little insect pains are capable of “stacking up” to equal a single big hunk of human pain?

Thus our three utilitarians have different priorities because of ethical differences. But ethical differences aren’t the half of it. Even if two people can agree on what to value, they still might have different ideas about how to acquire the things they value. Say you and I both want something like “peace,” “freedom,” “equality,” and “happiness.” I might think the best way to do that is to go into politics and create policies right for human flourishing. You might think that’s a waste of time and that you can do 100 times the good by just making lots of money and donating it directly to the poor. Someone else interested in the same values might decide the best way to have a mass positive effect on society would be to find a cure for cancer. In order to make the right decision, we need to understand several fields of knowledge and understand how they interact with each other. If we overlook just one crucial piece of information, we might spend our lives optimizing in the wrong direction. 

FOUR FOCUS AREAS OF EFFECTIVE ALTRUISM

There are four major focus areas of effective altruism: global poverty, animal suffering, existential risks, and meta-effective altruism. Each of these focus areas represents a cause or many causes that have been hailed as the most important thing one can possibly do with one’s time. Of course, the truly optimal use of one’s time will be divided among multiple endeavours, but effective altruists generally pick a single cause to be their major focus.

People that prioritize global poverty reduction think like Adam. They see millions of people struggling and think, “this extra bit of money I have won’t do me much good but it can change an extremely poor person’s life. I might as well give it to the poor person.” Adam then extends this concept to all the extra money he has and gives 10% of his annual salary to charity. He specifically chooses a charity that is highly cost-effective so that he can get the most bang for his buck. Remember, he isn’t trying to do some good – he’s trying to do as much good as possible. So if he can save 1 life or 100 lives with the same amount of money, he will donate to the charity that saves 100 lives.

Betty believes saving humans is a great thing as well, but thinks that, due to the staggering numbers of suffering animals and the incredibly poor treatment that some of them receive both by humans and by nature, that we can do more total good by prioritizing non-human animal needs.

Others agree that there’s a lot of suffering in the world today, both among humans and non-humans, but think focusing on present suffering is ignoring the big picture. In the big picture, the present is just one generation out of potentially countless future generations. These effective altruists believe that it’s more cost-effective to focus on catastrophic risks that threaten to greatly curtail or even wipe out the future of humanity. If an asteroid is set to hit Earth in one week, our first instinct wouldn’t be to donate money to starving people in Africa – it would be to Stop That Damn Asteroid! There’s not much point trying to solve the world’s current issues when there’s a future issue coming that might wipe us out for good and render our hard work moot. Sometimes the risks they worry about seem terribly remote – but because the stakes are so high and they involve so many billions of people, they still have what’s called a high expected utility. This group worries mainly about technological advances that threaten to have disastrous consequences if not properly designed or controlled.

Lastly, there must be a place left for talking about effective altruism, movement building, establishing the philosophical foundations of the movement, surveying the effectiveness of various causes, making useful recommendations to other effective altruists, etc. Spreading effective altruism is one of the most cost-effective uses of one’s time.

THE CULTURAL LANDSCAPE

In my MA thesis, I’m investigating the possibility of a fifth area’s being able to rival these other areas in cost-effectiveness. I’d estimate that there’s only about a 20% probability that this fifth area actually belongs in this class, but because of how underexplored it is and how many people it could potentially help, I think the expected utility of researching it is high. [04/02/14 - EDIT: As I continue to research this area, my estimated probability of it rivalling the other four focus areas is lowering. I still think it's a useful area to explore and improve, however.]

The area I’m targeting is the cultural landscape. Now, worrying about cultural issues is nothing new, nor is worrying about how media content influences those issues. But nobody has ever tackled this field from a strictly effective altruist viewpoint of wanting to maximize the world’s utility. Most people are quite satisfied when a piece of media does more good than harm, but few people ask for anything more than that. What would happen if we developed a better understanding of how media content affects people and then used this knowledge to optimize cultural output?
I'm especially interested in the persuasive power of fiction to alter viewers' beliefs and attitudes, as I think that's the most obvious way for a work of media to have mass effects on society. If we learn about how specific kinds of effects on audiences are generated, we can optimize our content by designing it so that specific kinds of consequences are created.
Someone’s always whining about how a certain kind of media is having +Bad Effects+ on society. If we properly understood the relationship between media and culture then why wouldn’t we use media to engineer +Good Effects+ on society?

WHY MEDIA?

The main reason to prioritize the optimization of the cultural landscape is the fact that resolving cultural issues will foster the resolution of most other issues. It's the same sort of thinking that might lead one to prioritize education.

Adam can spend his whole life donating 10% of his salary and he’ll wind up donating a finite amount, let’s say $300,000. If over the course of his life, he convinces one other person of equal wealth to follow his example, he’ll have doubled the amount of money going to charity. If he could broadcast meta-effective altruism to a wider audience, then that would multiply his impact many times over.

The fact that people don’t pay enough attention to the world’s worst off individuals is a cultural problem. Speciesism, the belief that humans are superior to non-humans on the sole basis of species, is a cultural problem. The fact that only a handful of the world’s leading scientists are thinking hard about existential risks is a cultural problem. The fact that meta-effective altruist messages don’t permeate or interest the mainstream is a cultural problem.

Raise the general level of rationality and knowledge in a culture and watch rates of speciesism, racism, sexism, homophobia, bias, and hostility drop. Watch more people donate to charity, more people take animal suffering seriously, more people research existential risks, and more people take initiative in making the world a better place.
The media is the battleground on which cultural battles are fought. Due to the dominance of the media in people's lives on a mass scale and the amount of time people spend per day making sense of media content, we should expect the media to play a strong role in shaping cultures - which indeed, it does.
There's also the fact that so much money and power are invested in the global media corporations. They rank among the most powerful and richest corporations in the world. These corporations are cavernous potential utility mines. 

HOW CAN WE USE MEDIA FOR GOOD?

There are many possibilities for using media to do good in the world. One approach is to identify changes in the content of the media that would benefit the world. Such an approach might include the optimization of artistic output, engineering the work such that it leads to the best effects on viewers that we know how to create. The content approach also encompasses statements such as "We should have less fiction programming and more non-fiction programming," "It is beneficial to have lots of competing voices in the media," "Too much violence in the media leads to a violent society," and "Fiction should avoid oversimplifying depictions of the self."

This approach can rely on a lot of very narrow scientific findings on media effects. For instance, suspense can increase the persuasive power of a story. That sort of thing. By combining a thousand little pieces of knowledge, we can start to gain an understanding of what media with positive consequences would look like. Marketers and advertisers do exactly this except that they target a different behavioural output in their audiences.

The content approach can also refer to a list of memes that are safe bets to have good consequences if circulate through the media. For instance,

Rationality is great
Science is useful and non-arbitrary
Morality is non-arbitrary
Atheism is acceptable
Breaking conventions is acceptable
Understanding cognitive biases is good
Emotional control is good
Learning is good
Receiving criticism is good
Racism is bad
Sexism is bad
Speciesism is bad
Homophobia is bad

It would also be a good idea to circulate more concrete memes specific to current issues:

Abortion should be legal
War X should not happen
Apartheid X should be stopped
Gay marriage should be legal
Marijuana should be legal
Capital punishment should be far less common
Gun control laws should be stricter
Climate change should be taken seriously
Party X should win the election
The rich should be taxed more

Alternatively, we might care about the structure and dynamics of the mass media. The relationship between content and effects is so complex that it might be too difficult to take advantage of in a hugely beneficial way. But we might be able to look at the role media plays in our lives, how we engage with it, how it's affecting us for better or worse, and how specific aspects of media connect with specific consequences on culture. This approach relates to statements such as "Writing is going to ruin our memories," "Talking on the phone and online hurt our ability to communicate with people face to face," "The optimal amount of time to spend watching television a day is 1 hour," and "We're bombarded with so many media messages that we've become overstimulated, desensitized, and alienated."

For example, media content can be useful for stimulation, relaxation, and catharsis. These are non-trivial factors to remember in our evaluation of media's worth. Perhaps TV watching is stimulating up to a certain number of viewing hours per week, but trails off beyond that point. Perhaps listening to mainstream radio in the car is more mind-numbing than it is relaxing or stimulating.

Together, these two approaches can help us optimize - or at least, know how to optimize - our system of media. The next obstacle is to find ways to influence policies, audience habits, and creative decisions toward greater wellbeing.

DETERMINING MEDIA EFFECTIVENESS

In order to recommend specific media uses that I think lead to good consequences, I need to have a way of recognizing a good piece of media content when I see one.

I came up with a methodology for roughly evaluating media effectiveness and I've been applying it to various uses of media. I've also been researching multiple fields in order to find information that informs my application of this methodology. If I pull all the answers out of my ass, then the methodology wouldn’t be adding any semblance of objectivity to my judgements.

Thus far some fields I've covered are the psychology of fiction, the psychology of persuasion, experimental aesthetics, neuroaesthetics, neuromarketing, multimedia learning, audience reception studies, cultivation theory, various cultural and communications theories, etc. The more I know about how media content affects people, the better I'll be at evaluating which ones have good consequences and which ones have bad ones.

My method involves breaking down difficult, mysterious questions into smaller, more answerable ones.

To borrow from a past post:

Effectiveness = Strength of Impact x Quality of Impact

In other words, we want the effects of our media uses to be both as large and as good as possible.

How might one evaluate the strength of a media project's impact?

I’ve come up with this list of 5 questions we can ask ourselves to determine a work’s impact. In answer to each question, we might answer “High,” “Medium,” or “Low."
  1. How many people does the project reach?
  2. How significantly does it impact the people it reaches?
  3. How likely are the people it impacts to spread this impact?
  4. How long lasting is its impact?
  5. How grave was the issue pre-impact?*
[*The fifth question is only relevant to some consequentialist views, but many effective altruists would value this question as an indicator of the value of a media project.]

Answering these questions gives us a rough idea of the degree to which a media project can impact the world. But none of these answers tell us whether the impact in question is positive or negative.

How might one evaluate the goodness or badness of a media project’s impact?

I’ve come up with this list of 3 questions we can ask ourselves to determine the quality of a work’s impact. In answer to each question, we can choose a value from a 7-point scale: -3, -2, -1, 0, 1, 2, 3. This is because we don't want to just distinguish between very good and slightly good initiatives. We also want to distinguish between good and bad initiatives.
  1. How much does it increase the accuracy of people's models of reality?
  2. How much does it improve people’s quality of life?
  3. How much more likely does it make people to act altruistically toward others?
This is a very rough method of determining effectiveness but it at least reduces the problem to answerable questions. I’ve now applied this method to 8 case studies, with justifications for my decisions posted on this blog.


[04/02/14 - EDIT: I no longer see the above method as particularly useful to me and don't intend to include it in my paper. I think my approach can be useful for clarifying and organizing intuitions but it doesn't elevate art evaluation above the level of intuitions and heuristics.]

DELIVERABLES

My analysis of these case studies has helped me clarify my intuitions and realize what I still have left to learn.

The research question currently on my mind is, “How reliable are traditional criteria of artistic greatness at predicting good consequences?” In my case studies, I found myself scoring an art house film, Guy Maddin’s My Winnipeg, identically to James Cameron’s Avatar – except My Winnipeg reaches less people and thus gets less done. I could think of no real basis in the context of my method for scoring the art house film extra points for artistic greatness. I’m currently looking for research on whether traditional criteria such as profundity of ideas, emotional impact, timelessness, popularity, originality, and others actually have concrete benefits on viewers, or whether they’re entirely useless.

I’m also looking to develop concrete recommendations that dictate specific actions. One aspect of that is developing a list of unusual ideas that are safe bets for effective altruists to disseminate through the media. For instance, utilitarianism, anti-speciesism, Thaler and Sunstein’s notion of “nudges,” and rationality. These ideas might be misunderstood and used in bad ways, or they might raise the general level of rationality and thus help resolve cultural issues. Do we have reasons to favour one prediction over another?

Additionally, I would like to get others to apply my method to the same 8 case studies I chose, so that I can compare my answers to theirs. I suspect that answers would largely converge but I would like to prove this.

Finally, I plan to use many of the facts I'm learning about the psychology of fiction and multimedia learning to my advantage. I intend to weave psychological insights from the fields I'm researching into my paper. For an example, read the introduction of my post on the construction of disbelief. I may complement some sections of my paper with bits of fiction that help illuminate the key points and demonstrate how the fiction version affects readers differently.

RECAP

  • Effective altruists want to do as much good as they can possibly do.
  • People aren't sure exactly how to do that.
  • Until we're sure, it's worth exploring new possibilities.
  • The possibility I'm exploring is the media-culture relationship.
  • I think it has a lot of potential because of how resolving cultural issues leads to the resolution of other issues.

Tuesday, 3 December 2013

Active Audiences and Reception


In Probabilistic Needle Theory and others, I wrote about a top-down perspective of how the media affects society. I discussed how “hypodermic needle” theories are criticized for envisioning audiences as passive receivers of media content. In this post, I’ll write about the role of the audience in the active interpretation of a text. A complete understanding of media’s effects on society must combine a top-down perspective with a complementary perspective of audiences as active interpreters.

In Modes of Reception: A Consolidated Analytical Framework, Carolyn Michelle attempts to salvage the struggling field of audience reception studies. There are a lot of ideas circulating about how people interpret and engage with media content. In support of these ideas, are a lot of studies documenting new divergences among audience receptions of media messages. For example, there are growing bodies of work that highlight the role that socio-economic class, gender, race and ethnicity, age, political interest, and cultural location and identity play in audience reception. But these studies fail to contextualize their findings within a broader theoretical framework. Or when they do, they invent confusing new terminology to refer to old ideas. Michelle’s aim is thus to systematize this knowledge into a consolidated model of audience reception.

In order to come up with a useful shared language that all researchers and theorists can use while talking about audience reception, we need to identify the many commonalities between the existing theories of audience response. Michelle walks us through many proposed schemas. All of them seem to offer 2-4 modes of reception.

Some examples:
  • Worth and Gross conceived of two modes of reception: inferential and attributional. Inferential readings overlook the constructed nature of the text and take it at face value. They ignore the existence of an external creator that strategically designed the text according to his or her specific goals and tastes. Attributional readings instead recognize the constructed nature of the text and are aware of intertextuality, narrative conventions, expectations, and aesthetic characteristics. This schema makes a crucial distinction between readings that are and aren’t aware of textual construction but the schema is too simplistic.
  • Stuart Hall famously distinguished between three kinds of decodings: preferred/dominant, negotiated, and oppositional. Hall’s model emphasizes the role of social positioning and cultural background in audience interpretation. Dominant/preferred readings refer to when the receiver decodes a message in the way it was encoded. Negotiated readings refer to when receivers acknowledge the dominant encoded message but simultaneously resist this message and instead take a different interpretation. Oppositional readings refer to when receivers comprehend the literal meaning, but due to their social position, take an oppositional stance to the dominant code. Michelle accuses this model of conflating form with content.
  • Hoijer charts the influence of cognitive structures on audience reception. Her first category, the universal experience, refers to experiences that are shared by all humans. Her second category, the cultural experience, refers to experiences shared by everyone within a particular culture. Lastly, the private experience refers to the idiosyncratic experiences of individuals.


The similarities of the many schemas make them amenable to consolidation. Michelle unifies them into a single schema with four modes: transparent, referential, mediated, and discursive. She does not think all audience interpretations can be described as transparent, referential, mediated, and discursive. Her purpose is instead to consolidate the many schemas of active audience reception into a single schema “in order to provide the grammar for a common, unifying language within the field as a whole.”


  • According to Michelle, a “transparent mode of reception is one where viewers assess and comment on persons and events depicted in media texts as though encountering them firsthand, rather than through the mediations of narrative construction.” So when people watch a soap opera, they judge the characters’ actions as if they are real people living real lives. If in response to the question, “Why did X shoot Y?” one claims that “X was hurt about Y kidnapping her son” as opposed to something like “the show’s writers needed a villainous this season and X’s storyline had no other place to go,” then we know that person engages with the show on a transparent level.
  • Michelle writes that in the referential mode “viewers perceive the text as standing alongside the real world, and make comparisons and analogies between that depicted reality and their own knowledge and experience of the extratextual world “out there”—experience that may be first hand, or itself mediated through encounters with other cultural texts.“ In this mode, audiences draw on personal experiences and prior knowledge to interpret texts. Maybe they’ll sympathize with a pregnant woman, because they’ve experienced or witnessed hormonal imbalances firsthand.
  • Michelle suggests that, “what distinguishes a mediated mode of reading is its explicit recognition of the constructed nature of the text as a media production—as an elaboration of established media codes and conventions.“ Mediated readings are informed by knowledge of narrative, aesthetic, and genre conventions, as well as technical and general knowledge of the process of artistic creation. People engaging with a story in this way might complain about a character’s two-dimensionality or comment on one character being a foil for another or on the script not giving an actress enough to work with or on certain artistic decisions being determined by budget.
  • While the mediated mode deals with a text’s form, the discursive mode addresses the message’s content i.e. its ideological connotations. Like Hall’s three categories, this mode deals with decoding the particular message that a text is intentionally encoded with. People in this mode of reception watch movies while consciously unpacking the morals they express.
Michelle’s work tidies up the field a lot, but it still doesn’t clarify much for me personally. Yes, the media affects people and yes, those people are active participants and yes, people are affected in multiple different ways by the same content and yes, texts themselves can be interpreted in multiple ways by different people, but none of this tells me how to act. I think the top-down perspective of media consumption is more useful for clarifying how we should act.

Monday, 2 December 2013

Overview of Case Studies

In Determining Media Effectiveness, I developed a methodology for gauging the effectiveness of given media uses. I've now applied my methodology to 8 case studies which can be found on this blog. I tried to make my case studies as diverse and as representative as possible. In this post, I do an overview of my case studies and explain their purpose.

For a quick refresher, the questions are here:

Strength of Impact:
  1. How many people does the project reach?
  2. How significantly does it impact the people it reaches?
  3. How likely are the people it impacts to spread this impact?
  4. How long lasting is its impact?
  5. How grave was the issue pre-impact?
Quality of Impact:
  1. How much does it increase the accuracy of people's models of reality?
  2. How much does it improve people's quality of life?
  3. How much more likely does it make people to act altruistically toward others?

The first thing to note is that my case studies don't prove anything. I'm applying to the school Research Ethics Board to let others use my method on these examples and see if their answers differ from mine. My feeling is that most people will generally agree on how to score these media uses. One person might give a +1 where I gave a 0 but I don't expect to see anyone score a -2 where I scored a +2. For the moment, my ratings are not proof, but merely a way to clarify my intuitions, expose trends, and figure out what areas I need to find more research on.



So what can this table tell us about media effectiveness? Four things!

Firstly, notice that there are no negative numbers in the QoI section. I expect that trend to hold up for most cases. I think that almost all works of art and entertainment are net good, but that almost none of them approach optimality.

Secondly, notice that works of art and entertainment have a lower QoI than do the other uses of media I've covered. This is misleading, however. The only non-art and entertainment media uses I've covered are good ones. I haven't yet looked at Fox News or propaganda or religious texts or Toddlers and Tiaras. We should conclude that non-art and entertainment media uses are more likely to have erratic QoI scores, while art and entertainment works are likely to hover around 0 and +1.

Thirdly, SoI-5 is a reliable predictor of effectiveness. Even though I don't think SoI-5 is a morally relevant question, it is a very good rule-of-thumb for picking out effective media uses. This holds true for all the examples I can think up.

Fourthly, in the evaluation of the more artistic pieces I wasn't able to justify giving them higher scores than I gave Avatar. This could reflect a gap in my three QoI questions - maybe there is some kind of way for a movie to have good effects on people that my questions don't cover. But I don't think this is the case. I think the potential benefits of "artistic greatness" are likely to be covered by my three questions, but there simply isn't any evidence demonstrating that these benefits exist. There needs to be more research done on whether traditional criteria for artistic greatness are reliable predictors of good consequences. It may turn out that things like timelessness, popularity, originality, and complexity are good indicators of effectiveness but it could also turn out that they are useless. I suspect that each individual criterion has a different story.

My focus for the present is on finding this research if it exists, as mediocre effectiveness ratings of "great works of art" may be the most controversial result of my method.

Sunday, 1 December 2013

Effectiveness Case Study: Changing Lives Through Literature


This is the eighth post in my attempt to hierarchize media uses according to a utilitarian rubric. My first seven posts dealt with James Cameron’s Avatar, Marcel Duchamp’s The Fountain, Homer’s The Odyssey, Ludovico Einaudi’s Primavera, the Idle No More movement, producing media for a good cause such as the Against Malaria Foundation, and Guy Maddin’s My Winnipeg. In this post I examine an organization called Changing Lives Through Literature, which introduces reading to criminals on probation.

Changing Lives Through Literature (CLTL) is a kind of bibliotherapy. It’s an organization that employs recent knowledge on literary effects toward rehabilitating criminals. It’s a program that began in 1991 when a judge and a professor of English literature agreed to let some offenders be sentenced to probation rather than jail on the condition that they take a seminar on literature. CLTL is based on the assumption that literature has net positive effects on readers strong enough to turn people from criminals to law-abiding citizens.

In 1998, the program was evaluated by Jarjoura and Krumholz, who divided 72 repeat offenders that were on probation into two groups. 32 of the offenders were placed into CLTL programs. The remaining 40 men did not take the program. During the study, six of the men from the program group (18.75%) committed further offences compared to 18 from the other group (45%). Other bibliotherapy groups such as those that introduce literature to teen mothers have also been successful.

CLTL creators are not necessarily media producers. They only introduce people to pre-existing media content. It may then be a little controversial to compare their projects to music, movies, books, and videography. But I’m not evaluating uses of media, not works of art. 

I doubt the owners of CLTL see it this way, but I think bibliotherapeutic efforts imply a continuum of media-culture systems. At one end of the continuum is a perpetual pumping out of new material without ever hanging on to past classics. At the other pole is a system that only reads past classics and de-emphasizes new material. Our current society features some kind of balance of the two: we do have classics that are learned in literature classes around the world but we also have the constant production of new material. CLTL might teach us that we should adjust to an equilibrium that pays more attention to distributing, teaching, and appreciating established great work. This has implications on “actual” media producers. It may turn out that rather than making a painting of my own, I should help others appreciate other paintings that I see value in.

Strength of Impact:
  1. How many people does the project reach?
  2. How significantly does it impact the people it reaches?
  3. How likely are the people it impacts to spread this impact?
  4. How long lasting is its impact?
  5. How grave was the issue pre-impact?
My answers: 
  1. Low
  2. High
  3. High
  4. Medium
  5. Medium
Explanation:

The Changing Lives Through Literature program reaches a “Low” amount of people. The amount of people that graduate from the program each year numbers in the hundreds.

Although it reaches only a few people, CLTL has a strong impact on the people it reaches. The difference between imprisonment and freedom is massive. Those that graduate from the CLTL program are more likely than other criminals to change and stay changed. In rehabilitating criminals, the program also positively benefits others in society who may have been future victims. A criminal acts differently than a non-criminal. Ordinary novels aren’t able to influence such drastic changes in behaviour through their work. The CLTL program suggests that it might make more sense to focus on what to do with already existing literature.

For instance, with reference to SoI-5, maybe more care should be spent toward making sure those in the gravest situations are introduced to literature, instead of caring so much about pumping out new novels for the middle class. This isn’t an argument for prioritizing average utility over total utility. It’s an admission that in most cases, prioritizing individuals in the worst situations is the surest way toward more total utility.

Quality of Impact:
  1. How much does it increase the accuracy of people's models of reality?
  2. How much does it improve people's quality of life?
  3. How much more likely does it make people to act altruistically toward others?
My answers:
  1. 0
  2. +3
  3. +3
Explanation:

CLTL does not just strongly impact the few people it helps. It also has an overwhelmingly positive impact on them.

Unlike works of popular culture, CLTL possesses the potential to make life-changing differences to people for the better, and on a regular basis. Reading books and watching movies is A Good Thing and while people often feel as if a work has inspired them or changed their thinking in some way – and they may even use the words “that novel changed my life!” – it’s very rare for media impacts to rival the change CLTL makes on criminals. This is the case even if the criminals read the same books everyone else reads in English class. Targeting the correct audience can play as large a role in media impact as improving content does.

Not only does CLTL improve the lives of criminals, it also helps them behave better toward others. Rather than stealing and assaulting, they play nicely in non-zero sum games. Just as there is a massive difference between imprisonment and freedom, there is a massive difference between being assaulted, robbed, or murdered compared to being safe and sound.

CLTL only affects a small group of people but it reaches the right group of people to be worrying about. These people are significantly impacted and significantly more likely to change their behaviour to the great benefit of themselves and others.